Design Seeds
Short thoughts on design craft
Seeds are compact explorations — a concept, a principle, or an observation worth sitting with.
Breathing Room
The act of leaving space is as deliberate as filling it.
TypographyOptical Correction
Making things feel right means they cannot look technically correct.
ColorColor as Temperature
Before you choose a hue, choose a temperature.
InteractionThe Affordance Gradient
Affordances exist on a spectrum from hidden to obvious — the art is calibration.
LayoutRhythm and Grid
A grid without rhythm is just rows and columns.
TypographyType Weight as Voice
Weight is the typographic equivalent of vocal emphasis.
MotionTension and Release
Every animation has a promise and a payoff.
ColorSimultaneous Contrast
Place any color next to another and both change.
LayoutInvisible Hierarchy
The best hierarchy is the kind you don't notice.
PhilosophyRestraint as Craft
The hardest editorial decision is the thing you don't add.
InteractionPeripheral Awareness
Good UI design accounts for what's not in direct focus.
PhilosophyMaterial Honesty
Digital materials have their own properties — designs that pretend otherwise often fail to be anything at all.